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Donkey Kong
Donkey Kong
Release Date: July 15, 1983 (Japan)
June 1986 (North America)
October 15, 1986 (PAL Region)
Developer(s): Nintendo
Publishers(s): Nintendo
Game No.: (None)
Series: Classic Arcade
Ratings: E (ESRB) 3 (PEGI) 0 (Germany)

Donkey Kong was a port of the 1981 arcade game of the same name, hailed at the time as the "most popular video game." It was also one of the 18 launch titles for the Nintendo Entertainment System. The game was also re-released in 1988 as apart of the Multicart, Donkey Kong Classics, along with its sequel, Donkey Kong Jr.

Story[]

As the story goes, an escaped ape known as Donkey Kong has kipnapped a woman named Pauline, and takes her to a construction site. With Pauline's boyfriend, Mario, in pursuit after she yells in help for him, Donkey Kong uses his surroundings to try to stop Mario from saving his girlfriend. Along the way, Mario also finds tools and items of which can help him on his journey upwards.

Levels[]

There are a total of three looping levels in this game. Each level is a different part of the construction site, and each level moves up at incriments of 25 m. with each loop, difficulty increases. In addition, there are two modes, Game A and Game B. Game A is an easier version while Game B is more difficult, one loop after Game A also brings you to Game B. Both of these games also have the option to be played with another alternating player. The three levels within the games go in the following order: Girders, Elevator, and Rivets a complete list of each level and its obstacles follows.

  • Girders (25 m): This stage consists of a seven stories of girders (of which Donkey Kong made crooked by jumping on) connected with ladders; some of which are broken. Donkey Kong sends exploding barrels down the girders, which act like ramps. The first barrel always hits the oil can in back of Mario, which creates a fireball that chases Mario.
  • Elevators (50 m): In this level, Mario must use two elevators (the first goes up, the second goes down) to make it to Pauline. Enemies from this stage include two more fireballs, and spring-weights Donkey Kong throws at you on his level.
  • Rivets (100 m): In this final section, you climb up the 5 stories of grinders while jumping over yellow rivets to destroy them while avoiding fireballs spawning in. Once all the yellow rivets are destroyed, the section of the grinders In between the rivets fall, into a stack on the bottom of the level, taking Donkey Kong down with them. After this level, the game loops back to the first level.
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